<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE rss [<!ENTITY % HTMLlat1 PUBLIC "-//W3C//ENTITIES Latin 1 for XHTML//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml-lat1.ent">]>
<rss version="2.0" xml:base="http://www.kravlor.com">
<channel>
 <title>Kravlor.com - Retro Gaming</title>
 <link>http://www.kravlor.com/taxonomy/term/29/0</link>
 <description></description>
 <language>en</language>
<item>
 <title>A Blast from the Past</title>
 <link>http://www.kravlor.com/node/187</link>
 <description>&lt;p&gt;Today, I ended up conquering an old DOS-based game that was among the first video games I ever played: &lt;a href=&quot;http://www.squakenet.com/abandonwarering/site.asp?idgame=4175&amp;amp;idsite=56&amp;amp;url=http://www.xtcabandonware.com/game.php?id=614&quot;&gt;Miner VGA&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;There&#039;s nothing terribly special about it. By today&#039;s standards, it&#039;d be awful. But on my cousin&#039;s shiny new 386 with 4 MB of RAM, it was one of the most fun things I had ever played, partially because it had a) color and b) sound.  (The other &#039;landmark&#039; game of this era for me? &lt;a href=&quot;http://en.wikipedia.org/wiki/Wolfenstein_3D&quot;&gt;Wolfenstein 3D&lt;/a&gt;, of course!)&lt;/p&gt;
&lt;p&gt;But, things have changed since 1989. (Ah, nostalgia!) The total awesomeness of this game, however, has not. Fortunately, one can use &lt;a href=&quot;http://www.dosbox.com/&quot;&gt;DosBox&lt;/a&gt; to emulate it perfectly. I would highly recommend anyone reading this to give it a shot!&lt;/p&gt;
</description>
 <category domain="http://www.kravlor.com/taxonomy/term/23">Computers</category>
 <category domain="http://www.kravlor.com/taxonomy/term/29">Retro Gaming</category>
 <category domain="http://www.kravlor.com/taxonomy/term/22">Video Games</category>
 <pubDate>Wed, 03 Dec 2008 18:40:13 -0600</pubDate>
</item>
<item>
 <title>This Can&#039;t Be a Good Thing (for my thumbs)</title>
 <link>http://www.kravlor.com/node/181</link>
 <description>&lt;p&gt;&lt;em&gt;Capcom released Mega Man 9.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;A stroll down memory lane -- via pure 8-bit Mega Man goodness. Jumpy blocks, cleverly placed pits -- and who can forget those pesky instant-death spikes?&lt;/p&gt;
&lt;p&gt;WHO WILL SAVE DR. LIGHT FROM BEING FRAMED BY THE INFAMOUS DR. WILY? WHO??&lt;/p&gt;
&lt;p&gt;This can&#039;t be good for my Ph.D. research. :)&lt;/p&gt;
</description>
 <category domain="http://www.kravlor.com/taxonomy/term/37">Awesome</category>
 <category domain="http://www.kravlor.com/taxonomy/term/29">Retro Gaming</category>
 <category domain="http://www.kravlor.com/taxonomy/term/22">Video Games</category>
 <pubDate>Tue, 23 Sep 2008 21:11:18 -0500</pubDate>
</item>
<item>
 <title>The Realm of Thornwood is Safe Once Again...</title>
 <link>http://www.kravlor.com/node/179</link>
 <description>&lt;p&gt;... now that I have managed to vanquish Dark Sol in the upper lairs of the Labyrinth!&lt;/p&gt;
&lt;p&gt;To the 99.5% of people who don&#039;t get that at first, my apologies. However, those who DO recognize the sheer awesomeness of the original &lt;a href=&quot;http://en.wikipedia.org/wiki/Shining_in_the_Darkness&quot;&gt;Shining in the Darkness&lt;/a&gt; can appreciate the accomplishment. &lt;/p&gt;
&lt;p&gt;It&#039;s too bad that the game came out seventeen years ago. It makes me feel old knowing that I was horrifically addicted to it back then, just as I was now. This time, though, I had more detailed maps -- if only because I made them myself. (It&#039;s too bad today&#039;s games don&#039;t make you do that. I thought it was always a fun challenge.)&lt;/p&gt;
</description>
 <category domain="http://www.kravlor.com/taxonomy/term/29">Retro Gaming</category>
 <category domain="http://www.kravlor.com/taxonomy/term/22">Video Games</category>
 <pubDate>Sat, 23 Aug 2008 21:37:50 -0500</pubDate>
</item>
<item>
 <title>A seventeen-year quest ended this evening for me...</title>
 <link>http://www.kravlor.com/node/147</link>
 <description>&lt;p&gt;... when I finally beat Castlevania for the NES. That has to be one of the hardest games ever made.&lt;/p&gt;
&lt;p&gt;In other news, it turns out writing research proposals are rather time-consuming. I&#039;ve been working on mine since March. And it will end on August 21. Until then, I get to go back to my office, papers, and equations. Wish me luck!&lt;/p&gt;
</description>
 <category domain="http://www.kravlor.com/taxonomy/term/37">Awesome</category>
 <category domain="http://www.kravlor.com/taxonomy/term/29">Retro Gaming</category>
 <pubDate>Tue, 24 Jul 2007 21:30:21 -0500</pubDate>
</item>
<item>
 <title>Shining Goodness</title>
 <link>http://www.kravlor.com/node/41</link>
 <description>&lt;p&gt;Those of you that know me also know that I am a rather big fan of RPG&#039;s. My brother is too. It all got started with a rental (and later purchase) of &lt;a href=&quot;http://sf2.shiningforcecentral.com/shining_force_ii.html&quot;&gt;Shining Force II&lt;/a&gt;. It&#039;s a strategic, turn based game which has spawned many imitators, e.g. Final Fantasy Tactics.&lt;/p&gt;
&lt;p&gt;Well, tonight I close a chapter in the RPG nerdiness of my experience, just in time to start studying for my qualifier in August. Tonight I beat SFII on Ouch! difficulty. And it feels great! Let&#039;s just say that Zeon was tough. :)&lt;/p&gt;
&lt;p&gt;[brag]To make things sweeter, the bonus fight also fell to my party. For those of us who don&#039;t remember, that&#039;s situated in the Ancient Tunnels between Grans Island and the Parmecian continent, reached after the endgame has played out by waiting ~5 mins on the &quot;Fin&quot; screen. The enemies: Zeon, King Galam, Odd Eye, Geshp, Red Baron, Cameela, Zalbard, the Chess King, Willard the Rat, Prism flowers, and a posessing ghost from the first battle. All at once. And on Ouch![/brag]&lt;/p&gt;
</description>
 <category domain="http://www.kravlor.com/taxonomy/term/29">Retro Gaming</category>
 <pubDate>Mon, 27 Jun 2005 00:00:00 -0500</pubDate>
</item>
<item>
 <title>A Totally Awesome Remake</title>
 <link>http://www.kravlor.com/node/49</link>
 <description>&lt;p&gt;After many, many hours of gaming with good friemds, I must put a glowing reference to the remake of Doom that has kept us going for so long.&lt;/p&gt;
&lt;p&gt;Witness &lt;a href=&quot;http://www.zdaemon.org/&quot;&gt;ZDaemon&lt;/a&gt;, a multiplayer client/server port of Doom, with capture-the-flag mods available. It includes features such as auto-WAD find/download, as well as an Internet game-finder.&lt;/p&gt;
&lt;p&gt;Add cross-platform compatibility to the list of growing features, and you have an excellent combination of modern-era Doomage!&lt;/p&gt;
&lt;p&gt;(Things sure have progressed since the days of &lt;a href=&quot;ftp://3darchives.in-span.net/pub/idgames/utils/frontends/ss20.zip&quot;&gt;SuperSer&lt;/a&gt; serial-cable networks...) &lt;/p&gt;
</description>
 <category domain="http://www.kravlor.com/taxonomy/term/29">Retro Gaming</category>
 <pubDate>Fri, 31 Dec 2004 00:00:00 -0600</pubDate>
</item>
<item>
 <title>Retro Gaming + Assembly + Spare time = ...</title>
 <link>http://www.kravlor.com/node/52</link>
 <description>&lt;p&gt;I&#039;m a big fan of the good old-fashioned 8-bit Nintendo Entertainment System. I enjoy the fun of playing the classics with a real Nintendo controller, as opposed to on emulators. That&#039;s why I built an interface to my computer to do just that.&lt;/p&gt;
&lt;p&gt;However, I&#039;ve been one-upped by many people who have taken further steps. People such as those who are writing the emulators we all enjoy. People such as those who are devoted hardware hackers.&lt;/p&gt;
&lt;p&gt;I was so impressed by one of them that I had to give it a glowing review -- meet the &lt;a href=&quot;http://www.bripro.com/low/hardware/devtendo/index.php&quot;&gt;Devtendo&lt;/a&gt;! Who wouldn&#039;t want to couple their PC to the NES through its controller port?&lt;/p&gt;
&lt;p&gt;High on my wishlist is a programmable flash-ROM based NES cartridge... and it seems like people are &lt;a href=&quot;http://www.vgwiz.com/&quot;&gt;working on it&lt;/a&gt;. &lt;/p&gt;
</description>
 <category domain="http://www.kravlor.com/taxonomy/term/37">Awesome</category>
 <category domain="http://www.kravlor.com/taxonomy/term/23">Computers</category>
 <category domain="http://www.kravlor.com/taxonomy/term/19">Programming</category>
 <category domain="http://www.kravlor.com/taxonomy/term/29">Retro Gaming</category>
 <pubDate>Tue, 07 Dec 2004 00:00:00 -0600</pubDate>
</item>
</channel>
</rss>
